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01 Ноября 2009 Журнал "FIBA Assist Magazine"

Виды спорта: Баскетбол

Рубрики: Профессиональный спорт

Автор: Morefield Mark

Baylor Development Drills

Baylor Development Drills

Baylor Development Drills

WORKOUTS FOR THE GUARDS

  • Ball handling:

1. One and two balls, moving and stationary.

2. Black line perfection.

3. Creating space around the horn, off the bounce into a re-attack (change of pace). 4. One vs. two full court, using heavy ball.

4. Cone race. t Passing - two hands, one hand, using the toss back.

  • Getting open with top leg explosion, shape up (block, wing, top of key).
  • Creating space with rips, pulls, and pushes - foot in the crotch.
  • One-on-one, on-one, on-one full court; one-on-one, on-one, on-one play the second defender/ two-ontwo make the driver pitch.
  • Cone shooting (right and left) - wing to top, rim to wing (17 through 20 feet):
  1. Catch and shoot.
  2. Catch, shoot fake, one dribble either way, pull-up jumper.
  3. Catch, one dribble, pull-up jumper.
  4. Catch, one dribble, shot fake, up-under (pad).
  5. Catch, two dribble, floater.
  6. Catch, two dribble deck, getting to the rim (pad).
  7. Catch, two dribble deck, getting to the rim for reverse lay-up (pad).
  8. Catch, two dribble deck, getting to the rim -cut off -two foot plant hop through.
  9. Catch, two dribble, step-back jumper (add the cut back move going opposite and re-attack).
  10. Under-cut, finish at the rim.
  11. Catch, rip, one dribble, pull-up jumper.
  12. Catch, rip, one dribble, shot fake, up-under (pad).
  13. Catch, rip, two dribble, floater.
  14. Catch, rip, two dribble, getting to the rim (pad).
  15. Catch, rip, two dribble, getting to the rim for a reverse lay-up (pad).
  16. Catch, two dribble, deck, getting to the rim -cut-off -two foot plant hop through.
  17. Catch, rip, two dribble, step back jumper (add the cut back move going opposite and re-attack).
  • Half court runners (left and right) – wing to the baseline, wing to elbow:
  1. Catch and shoot.
  2. Catch, shoot fake, one dribble either way, pull-up jumper.
  3. Catch, one dribble, pull-up jumper.
  4. Catch, one dribble, shot fake, up-under (pad).
  5. Catch, two dribble, floater.
  6. Catch, two dribble deck, getting to the rim (pad).
  7. Catch, two dribble deck, getting to the rim for reverse lay-up (pad).
  8. Catch, two dribble deck, getting to the rim - cut off – two foot plant hop through.
  9. Catch, two dribble, step-back jumper (add the cut back move going opposite and re-attack).
  10. Catch, rip, one dribble, pull-up jumper.
  11. Catch, rip, one dribble, shot fake, up-under (pad).
  12. Catch, rip, two dribble, floater.
  13. Catch, rip, two dribble, getting to the rim (pad).
  14. Catch, rip, two dribble, getting to the rim for a reverse lay-up (pad).
  15. Catch, two dribble, deck, getting to the rim -cut-off -two foot plant hop through.
  16. Catch, rip, two dribble, step-back jumper (add the cut back move going opposite and re-attack).
  • Penetrate and pitch – slide, fill, and drift (one-two your pitch on middle drive to paint).
  1. “3's”.
  2. Catch, one dribble, pull-up jumper.
  3. Catch, two dribble, step-back jumper.
  • Feed the post under pressure (both over the top and roll pass to feed)
  1. Relocate.
  2. “3's”.
  3. Bump back jumper.
  • Ball screen action (fake away or lower yourself with the bounce from the screen, then use the screen):
  1. Hit the roll off the bounce.
  2. Stretch dribble throw back to the flare.
  3. Stretch dribble, then re-attack to pull-up jumper.
  4. Stretch dribble, then split the trap.
  5. Stretch dribble, then attack the ball screen.
  6. Pull-up as defender goes under.
  7. Slip the screen, seal and feed.
  8. Turn down and attack.
  9. Turn down, step-back (add the cut back move, going opposite and re-attack).
  • Pro moves from the soft spot:
  1. Attack no dribble dunk.
  2. Attack, no dribble finish.
  3. Attack, crab dribble, finish.
  4. Attack, crab dribble, shot fake, finish.
  5. Attack, crab dribble, reverse.
  6. Attack, crab dribble, step, back, reattack.
  7. Attack, crab dribble, tight spin.

WORKOUTS FOR THE FORWARDS

  • Ball handling:
  1. One and two balls, moving and stationary.
  2. Creating space around the horn, off the bounce into a re-attack (change of pace).
  3. One vs. two full court, using heavy ball.
  4. Cone race.
  • Creating space with rips, pulls, and pushes - foot in the crotch.
  • Passing - two hands, one hand, using the toss back.
  • Fundamentals, -Mikan, Minnesota, face and seal – frame – jump hook – finish at the rim, crab dribble, opposite side finish – two ball hands – outlets.
  • Baylor post series (three spots, right and left – jump hook or jumper, depending on the way you are going):
  1. Quick drop step, jump hook.
  2. Crab dribble, jump hook.
  3. Crab dribble, show, reverse pivot, running hook.
  4. Crab dribble, up-under.
  5. Crab dribble, quarter turn.
  6. Crab dribble, quick spin, back jumper.

  • One step off the block -check middle -check double (left and right side, jump hook or jumper) = create space attacking the crotch:
  1. Two dribble, running jump hook.
  2. Two dribble, jumper.
  3. Two dribble, up-under.
  4. Two dribble, quick spin, finish.
  5. Two dribble, quarter turn.
  6. Two dribble, step-back.
  7. One dribble, quick spin, jump hook (running jump hook).
  8. One dribble, quick spin, up-under.
  9. One dribble, step back.
  10. One dribble, quarter turn.
  • Turn and face from 12 to 15 feet (right and left side):
  1. Turn quick jumper.
  2. Turn short jab jumper.
  3. Turn, rip baseline, one dribble jumper.
  4. Turn, rip baseline, finish on the other side of the rim.
  5. Turn, rip baseline drive -quick spin, middle finish.
  6. Turn, rip knee and attack the middle off one dribble into jumper.
  7. Turn, rip knee and attack the middle off two dribbles into jump hook (running hook).
  8. Turn, rip the knee and attack the middle off two dribbles into step-back jumper.
  • Cone shooting (right and left) – rim to wing using back screen:
  1. Catch and shoot.
  2. Catch, shoot fake, one dribble either way, pull-up jumper.
  3. Catch, one dribble, pull-up jumper.
  4. Catch, one dribble, shot fake, up-under (pad).
  5. Catch, two dribble, floater.
  6. Catch, two dribble deck, getting to the rim (pad).
  7. Catch, two dribble deck, getting to the rim for reverse lay-up (pad).
  8. Catch, two dribble, step-back jumper.
  9. Catch, rip, one dribble, pull-up jumper.
  10. Catch, rip, one dribble, shot fake, up- under (pad).
  11. Catch, rip, two dribble, floater.
  12. Catch, rip, two dribble, getting to the rim (pad).
  13. Catch, rip, two dribble, getting to the rim for a reverse lay-up (pad).
  14. Catch, rip, two dribble, step-back jumper.

  • Pro moves from the soft spot and off the elbow:
  1. Attack no dribble dunk.
  2. Attack no dribble finish.
  3. Attack crab dribble finish.
  4. Attack, crab dribble, shot fake, finish.
  5. Attack, crab dribble, reverse.
  6. Attack, crab dribble, quick spin, finish.
  7. Attack, crab dribble, step-back.
  • Penetrate and pitch – escape from the block on drives (baseline and middle):
  1. Catch and shoot.  
  2. Catch, rip, pull up jumper.
  3. Catch, rip, two dribble, jump hook (running hook).
  4. Catch, knee and go series.
  5. “3's”.
  • Post feed – kick out – re-post into a finishing move.
  • Ball screen action:
  1. Hit the roll to the rim.
  2. Stretch dribble, throw back to the flare.
  3. Stretch dribble, then split the trap – flare behind the drive.
  4. Stretch dribble, then attack the ball screen again – roll to the rim (screen to re-screen).
  5. Turn down and slip to the rim.
  6. Dribble hard off at the defender into a roll or flare.

DRILLS

Ball Handling: Stationary and Moving

This is a one and two ball action, first stationary on the baseline, and then moving, from the baseline to the top of the key: try to be under the idea of less quick is better than more slow. Stationary: the players start to pound dribble, then crossover dribble, then rock dribble, then bowling dribble, always first with the right, and then with the left hand (diagr. 1). Moving: they high pound dribble first with knee together, then with alternate knee; then together, followed by alternate shoulder pound dribble. They move to the top of the key and follow these commands: together turn and go, alternate turn and go, together up and pull back, alternate up and pull back (diagr. 2).

Ball Handling: Black Line Perfection

We use the black line at center court to keep the ball handler on a straight path. This drill is very good, when mixed with shooting at other baskets, when space is an issue: be low, quick and efficient. The players dribble from sideline to sideline with this sequence (diagr. 3), which can be change daily, and dribbling with the right hand over, then left hand back: a) one hand crossover, as wide as possible; b) two hand crossover, as wide as possible; c) behind the back, without any in between dribble; d) inside-out crossover; e) inside-out between the legs; f) inside- out behind the back. Then they run combo drills: g) inside out crossover and between the legs; h) inside out-behind the back and crossover; i) inside-out behind the back and between the legs. Then we do an harder skill drill: two dribble attack, pull back, change of direction, attack. Then we add a defender, and a player must ride the hip as hard as possible, while sprinting sideline to sideline with the defender trying to reach and tap the ball.

Ball Handling: Creating Space

This is a quick and explosive way to teach to the players to attack, pull back, and the to attack defense, from all areas of the floor. It is possibile to add finishing move at the end, once the circuit is completed. Five cones are set as in the diagr. 4. Player 1 dribbles hard with the right hand to the baseline and to the cone, then he pulls back two dribbles. Now he makes a crossover and attack with the left hand the other cone, performing the same action with two dribbles in the pull back move, until he reaches the last cone on the left side of the court.

Ball Handling: One-on-Two

A player, dribbling with two heavy balls is set under the basket with a defender in front of him, with the hands behind the back, and a second defender at the free throw area. The two defenders try to trap the ball handler, and the drill ends when the ball handler reach the mid court line (diagr. 5 and 6). Then, the drill is run with only one heavy ball and in this case the first defender uses his hands, and finally, is run with a regular ball and the defender can be very aggressive, also slapping the ball, fouling, etc.

One-on-Three Full Court

This drill teach to the players to advance the ball up the floor at the fast pace, while being defended. The court must be restricted, using the volleyball lines, or using cones. The players must be efficient on dribbling, with everyone rotates one spot, then they switch to the other side. Usually we run the drill twice, because it is so quick. The coach will throw the ball up to be rebounded by 1. Player 2 attacks 1, as soon as the ball hits the board and covers him until the top of the key. Then 3 will pick up 1 from hash mark to hash mark. Then 4 will pick up 1 from the top of the key in. Once 1 gets to other end top of the key, he is limited to two dribbles trying to score (diagr. 7). The defenders are allowed pushing, reaching, and aggressive defense to make the ball handler more skilled. The players rotate up one position and repeat, then switch sides of the backboard.

Getting Open - Top Leg Explosion

The player uses his top leg and walks into his opponent, going from slow to fast by stepping and gaining the advantage of putting his inside leg on top. He must use his butt to create space, with also a slight forearm push-off, then he explodes quickly to the area of choice (diagr. 8). It possible to work on the wing, top of the key, and baseline to corner. Once the player receives the ball he can work on several individual moves, including rips, step-backs, finishes at the rim, etc.

Cone Shooting - From the Wing or Rim

The players are set up as in the diagr. 9. Player 1 makes a skip pass to 5, and takes a couple of steps toward the block, then turns his hips and quickly explode toward the cone. The drill can also be done at the block: walk to the rim, then explode off a down screen near the block area, and also incorporate “3's” as well. Lastly, you can mix in some “flare” footwork, if it is used on your offense. The forwards can start the drill with a back screen. Here the possible solutions, receiving the ball at the free- throw area: a) catch and shoot; b) catch, shot fake, one dribble either way, pull up jumper; c) catch, extension one dribble, pull up jumper; d) catch, get to the rim; e) catch, get to the rim, reversal; f) catch, get two hard dribbles, shot fake, up-under; g) catch, get to the rim, floater; h) catch, two hard dribbles, step-back. With the ball received at the elbow (diagr. 10): a) catch and rip, going back from the same way he came; b) attack right between both cones, c) same sequence as described above, starting with catch, rip, one dribble pull-up jumper.

Half Court Runners

This drill is similar to cone shooting, except we are looking to make the pass up the floor. This will simulate transition and allow that look at the rim which is different than coming from the wing or rim. The player can do the following actions going to the baseline: a) chest pass, return chest pass up the floor, catch and shoot; b) catch, shot fake, one hard dribble either way, pull-up jumper; d) catch, rip baseline, one dribble, pull-up jumper; e) catch, rip baseline, two hard dribbles, finish at the rim; f) catch, rip baseline, two hard dribbles reverse; g) catch, rip baseline, two hard dribbles, shot fake, up-under; h) catch, rip baseline, two hard dribbles, floater; i) catch, rip baseline, two hard dribbles, step-back jumper (diagr. 11). When you catch and rip baseline, use the cone as a guide to get them to go low and long. When receiving at the elbow, after the chest pass and the return chest pass up the floor, catch, rip and perform the same sequence, starting with catch, rip, one hand hard dribble, pull-up jumper (diagr. 12).

Penetrate and pitch

This drill allows you to teach movement away from the ball that enables your offensive players to get in position to penetrate and pitch. You can do this drill with two or three lines; then mix it up at the end and make it live, so they have to read without you telling them exactly where to go. Also, it’s important that they communicate loudly their move: “fill,” “slide,” “drift.” The ball handler makes a hard drive to the paint: be low and long at the beginning. When he gets in the paint, he must be on balance, so he can deliver the right pass and not charge into the defense. The pass to the top is called a “fill”, the pass to the corner area is called a “slide.” Get his own rebound and then switch lines; go from the right and then left (diagr. 13). On a baseline drive, the player has sometimes to jump out of bounce to complete the pass, and this is fine. The receiver calls this “drift”, and makes the driver alert he is there (diagr. 14). This is a big time concept that occurs more than you think, but is not always successful, because the receiver did not “drift” quickly enough.

Ball Screen Action

You can use a lot of different moves to begin the action, depending on the side of the floor the player is starting and what is his pivot foot. He must always try to stay lower than the defender, before using the ball screen. Also, we have listed several different ways to attack and re-attack ball screens, depending on the defensive positioning. Here the different ways: hit the roll off the dribble (diagr. 15); stretch dribble throw back to the flare (diagr. 16); stretch dribble, then re-attack to pull-up jumper (diagr. 17); stretch dribble, then split the trap (diagr. 18); stretch dribble, then attack the re- ball screen (diagr. 19); screen, then slip when the ball handler gets to the screen, seal and post (diagr. 20); pull-up and shoot the “3's,” if the defender goes under the screen (diagr. 21); turn the screen down (diagr. 22).

Fundamentals from the Post

This is a computation of several fundamental drills, we do to establish foot work, eye-hand coordination, etc:

  • Mikan drill, that is common. We either make a number, or a number that has to swished. We do regular, reverse and combos. We talk about catch and keep the ball high. Also, we use two balls to work on concentration, or we use a heavy ball, but only with jump hooks (diagr. 23).
  • Minnesota drill, used for hand strength and finishing. Smack the board with power, using two hands on the ball for a set number of times, then finish on that side with locked elbows. Also, we use the cheat step and finish with a reverse (diagr. 24).
  • Face the defender: leg whip and seal the defender, keeping him on your butt, while staying on the balls of your feet. Catch and frame with the middle of your body each bad feed, always keep the defense attached. On the third feed, throw it either side to a quick drop step jump hook (diagr. 25).
  • Attack the defender and use several moves to get the offensive glass. We do four actions: a) catch it high, keep it high and finish; b) finish at the rim with two hands; c) catch it high, shot fake and finish on the same side; d) catch it high, then finish off a crab dribble on the opposite side (diagr. 26).

Baylor Paint Series

This is a drill used to master footwork and technique, and is run on the two blocks and in the middle of the lane. Speed and paying attention to details are a must during the entire series. Finish every shot with a put-back if missed. This is when you have a foot in the paint action that is more reaction to the defenders position (diagr. 27). Go over left shoulder and back right shoulder in the same sequence, making a total of six shots per move. Here is the order that can always be altered: a) drop step dunk; b) drop step jump hook; c) crab dribble jump hook; d) crab dribble show and reverse pivot running hook; e) crab dribble, up-under; f) crab dribble shimmy; g) crab dribble, quick spin back, jumper.

Off the Block Post Series

The player frames and catches first, then chins the ball with his elbows slightly out. Check middle and check double to read and allow his offensive teammates to cut. While checking, pivot on his baseline foot and step into crotch of defender, creating space. Have tempo and allow defense to dictate the move (max two dribbles toward the middle). Do it on both the sides (diagr. 28). Use the following actions: a) two dribble jump hook; b) two dribble jumper; c) two dribble step-back; d) two dribble up-under; e) two dribble shimmy; f) one dribble, quick spin, jump hook; g) one dribble, quick spin, jumper; h) one dribble, quick spin, up-under; i) one dribble, step-back.

Face-up series

We will do this drill from 12-15 feet on an angle that allows drives both ways. We are stressing catching the ball first in the middle of the body. We will do this on both sides of the floor. They will always pivot on their foot closest to the baseline (diagr. 29). Turn and face reading the defender on the face-up. Remember that when he decks the ball, the guard will be coming down to strip. Be low-long and strong while attack the rim. Work on: a) turn, jumper; b) turn, jab, jumper; c) turn, rip, one dribble, jumper/floater; d) turn, rip, get to the rim, shot fake, finish; e) turn, rip, finish with a reverse; f) turn, rip, one-two dribbles, step-back jumper; g) turn, rip his knee and then attack the middle with the same sequence.

Pro Moves - Soft Spot and Elbow

We use this drill from various areas. With this drill we teach cheat step move so that players learn to anticipate the pass. It’s run for both forwards and guards. To help teach balance, we have a coach or manager, who firmly pushes on hip of offensive player during the move. Players have to rip low, quick and powerful; they must remember that guards are coming to steal. Use a heavy ball, except for step-back move (diagr. 30). The sequence is simple, yet game like. Make the players finish on a pad when appropriate. Also, sometimes we go live one-on-one with the soft spot players. The move we use are the following: a) cheat step, dunk; b) cheat step, rip, finish; c) cheat step, rip, crab dribble, finish; d) cheat step, rip, crab dribble, shot fake, finish; e) cheat step, rip, crab dribble, reverse; d) cheat step, rip, crab dribble, step back. We do each action from each spot.

Escape from the block

This drill will teach your forwards how to read dribble penetration. It’s not bad to put the guards here as well. We yell the dribble names for awareness (diagr. 31). On baseline drives, we perform the following actions, catching the ball around 12-15 feet: a) catch, jumper; b) catch, rip, one dribble, pull-up jumper; c) catch, rip knee, then back one dribble, pull-up jumper; d) catch for the “3's.” On the middle penetration, we perform the following actions: a) catch at the soft spot and attack with the “Pro Move Series”; b) catch for the “3's.”

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